Zero Escape: Virtue's Last Reward
999’s big twists leaned on the personal and the format. Virtue’s Last Reward offers more expansive twists, and it is weaker for it. It steers into the big mechanical twist with as much respect for the audience as possible, and thank God for that, but after a whole bunch of solid, if inferior, puzzles, Virtue’s last hour aims for mind-blowing and ends up on ridiculous. A virus that slows down how time is perceived is one of the game’s more well-grounded twists. Then it ends on a cliffhanger. Is this the last reward for my patience? If so, fuck you.
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